Skip to content

vibecode.fun

● Live now

A public Test Drive by real builders. Read the brief, try the product first-hand, then share the conclusion that is honestly yours.

17
Reviews
17
Builders
Sep 10, 2026
Starts
Sep 12, 2026
Ends
59 minutes
Time left
1
Posts per account
$200.00
Reward pool
Top 10,000
Open to

Test Drive brief

Publish one small app or finished project on vibecode.fun. Share what was clear, what was awkward, and one thing you would change. Include tag: @vibecodefun_. You may also mention its creator @rikventure. Limit: 1 tweet per account

Your post must include

  • Includes @vibecodefun_
  • Fits in 280 characters

Reviews (17)

Ranked by performance

@tomniy_bes

Just published a small project on @vibecodefun_ - a place where people share their vibe-coded projects and get feedback. Publishing was smooth, but getting feedback took longer than expected. Would add comment notifications. Anyone else posted their stuff there yet?

0 views0 likes

View on X ↗

@decenterghost

Published a small HTML app on @vibecodefun_. The flow is straightforward: pick a format, upload, review, publish The awkward bit is that required tags only surfaced at the final review step I’d move that validation earlier, before uploading

4 views0 likes

View on X ↗

@klirphyy

I just shipped the "Obsidian" one-shot prompt from Can I Vibecode It? into @vibecodefun_ It was such an easy process after generating the .html that I made via Grok. Using vibecode.fun was straightforward and easy. Lots of apps published as well!

58 views1 like

View on X ↗

@cryptofaizyt

looked at your store on @vibecodefun_ the publishing bit is the useful part. paste a live url or github repo and it sits on /apps plus your own profile. no extra setup.good student portfolio. browse apps, tools, skills, then ship a better take.

3 views0 likes

View on X ↗

@forexmusician

I built Haloline, a UI/UX and frontend design project with @vibecodefun_. What was clear was how to publish my own project but where to start was the difficult part. It took me a while to figure it out but when I did it was Gucci

39 views1 like

View on X ↗

@_thekhay

weekends are for shipping. I shipped TAO Run, a Bittensor themed endless runner, on @vibecodefun_. the submit flow was clear and quick, but the prompt generator failed twice on different ideas so i had to write the prompt myself. link in the comments

279 views18 likes

View on X ↗

@The_profray

I was a bit confused and lost while checking out @vibecodefun_ because I find it hard to navigate. I was able to figured it out and built an onchain detector with the available building tools and I was able to shipped it in minutes. Mobile version needs to be updated @rikventure

60 views3 likes

View on X ↗

@Hec_77

Playing w @vibecodefun_ this weekend. used their Prompt Generator and it actually helped, I typed a messy idea for a DeFi TVL tracker and got a prompt I could paste into Claude Code. Then I hit submit, you just paste a URL or repo. It was on /apps and my profile immediately.

292 views23 likes

View on X ↗

@veetor4x

I built a DeFi Playground for total beginners using @vibecodefun_ Vibe coding it was easy, and going from an idea to an interactive DeFi app felt surprisingly simple but needs more work though I’d improve the onboarding so first time builders know exactly what to do

203 views15 likes

View on X ↗

@airdropfamer_

just built and published a small PredictX app on @vibecodefun_ with @rikventure. the process was pretty smooth, especially testing and tweaking the HTML along the way. mobile interactions felt a bit awkward though. better mobile debugging would be a nice upgrade.

1.1K views5 likes

View on X ↗

@ellabarbie_

I published FashionCrypto on vibecode.fun and loved how quickly it went live. Clear: The app feed makes shipped projects easy to discover. Smooth: Project showed with its description, creator and tags. The whole publishing flow on @vibecodefun_ feels simple

280 views17 likes

View on X ↗

@nonye_silver

@vibecodefun_ provides a streamlined way to publish and centralize projects. It operates effectively as a personal app store and supports HTML game hosting. Publishing is efficient. Discovery is not. With better search + filters, it becomes a real discovery hub. @rikventure

37 views3 likes

View on X ↗

@mosesisonchain

most people stick to LLM like ChatGPT for everything. Using @vibecodefun_ & Claude, I built a directory that finds the perfect LLM for any task. deploying was super smooth, but being able to prompt and build directly on the platform would take it to the next level though.

90 views7 likes

View on X ↗

@realcryptopikin

After building PolyFully, my next challenge was traction. @vibecodefun_ made publishing it straightforward and gave the project a place to be discovered. The upload flow was clear, but project discovery still felt a bit awkward. @rikventure improve the search & category filter

489 views12 likes

View on X ↗

@AlphaLady__

I built and published a small app on @vibecodefun_. The process felt straightforward, and I liked being able to test and update the HTML directly. The first Copy button failed on mobile, but replacing the HTML fixed it. Easier mobile debugging would improve the experience.

270 views7 likes

View on X ↗

@rikventure

when i ship a new app, i publish it on @vibecodefun_ i call it my personal app store it's my directory of creations, and can also host easy HTML games the experience is simple and straightforward: claim a handle, publish what u create, and find it al in one place

98 views4 likes

View on X ↗

@_Clemcrypton

i just finished creating a trading bot on @vibecodefun_ The process was mostly clear and easy to follow.The publishing steps felt a bit awkward especially knowing what screenshot was required. I’d change that by adding clearer examples so users know exactly what to submit

92 views11 likes

View on X ↗